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Commits
| Author | SHA1 | Date | |
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c78e56bf46 | ||
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2126e2d623 |
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@@ -31,7 +31,8 @@
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<LinkerArg Include="Gdi32.lib;User32.lib" />
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<LinkerArg Include="synchronization.lib" />
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<LinkerArg Include="fontsub.lib;Ole32.lib;USP10.lib" />
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<LinkerArg Include="d3d12.lib;d3dcompiler.lib" />
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<LinkerArg Include="d3dcompiler.lib" />
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<LinkerArg Include="/SUBSYSTEM:WINDOWS,6.01" />
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</ItemGroup>
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<Target Name="StaticLinkAvaloniaAddWindowsDirectPInvokes"
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@@ -74,7 +75,8 @@
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<LinkerArg Include="Gdi32.lib;User32.lib" />
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<LinkerArg Include="synchronization.lib" />
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<LinkerArg Include="fontsub.lib;Ole32.lib;USP10.lib" />
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<LinkerArg Include="d3d12.lib;d3dcompiler.lib" />
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<LinkerArg Include="d3dcompiler.lib" />
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<LinkerArg Include="/SUBSYSTEM:WINDOWS,6.01" />
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</ItemGroup>
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</Target>
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@@ -14,6 +14,14 @@ Or add it manually:
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<PackageReference Include="StaticLink.Avalonia" Version="3.119.2-7151.10" />
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```
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`3.119.2-7151.10` supports Avalonia 11. If you need the SkiaSharp 2 line for an Avalonia 11 project, use this optional package variant:
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```xml
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<PackageReference Include="StaticLink.Avalonia" Version="2.88.9-7151.10" />
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```
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`2.88.9-7151.10` is only for Avalonia 11 projects that specifically want SkiaSharp 2.
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For macOS, also reference `StaticLink.Avalonia.Native`. This package is macOS-only and must match your Avalonia version because it contains `libAvaloniaNative.a`.
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```xml
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@@ -416,7 +416,12 @@ skia_use_system_libwebp = false
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skia_use_system_zlib = false
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skia_use_vulkan = false
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skia_use_xps = true
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extra_cflags = [ "-DSKIA_C_DLL" ]
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extra_cflags = [
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"-DSKIA_C_DLL",
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"-DWINVER=0x0601",
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"-D_WIN32_WINNT=0x0601",
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"-DNTDDI_VERSION=0x06010000",
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]
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extra_cflags_cc = [ "/GR" ]
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"@ | Set-Content -Path (Join-Path $outDir "args.gn") -Encoding ASCII
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@@ -539,6 +544,11 @@ build_angle_deqp_tests = false
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angle_enable_swiftshader = false
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angle_enable_vulkan = false
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angle_enable_wgpu = false
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extra_cflags = [
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"-DWINVER=0x0601",
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"-D_WIN32_WINNT=0x0601",
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"-DNTDDI_VERSION=0x06010000",
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]
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"@ | Set-Content -Path (Join-Path $outDir "args.gn") -Encoding ASCII
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gn gen $outDir
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ninja -C $outDir -j $BuildJobs libANGLE_static libGLESv2_static
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