Simplify README usage
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@@ -1,256 +0,0 @@
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name: macOS static AvaloniaNative experiment
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on:
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workflow_dispatch:
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inputs:
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publish_to_release:
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description: Publish experimental artifacts to GitHub Release
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required: true
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default: true
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type: boolean
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permissions:
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contents: write
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jobs:
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build-macos-native:
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strategy:
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fail-fast: false
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matrix:
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include:
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- rid: osx-x64
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runner: macos-14
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target_cpu: x64
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- rid: osx-arm64
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runner: macos-latest
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target_cpu: arm64
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runs-on: ${{ matrix.runner }}
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env:
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RID: ${{ matrix.rid }}
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TARGET_CPU: ${{ matrix.target_cpu }}
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WORK_DIR: ${{ github.workspace }}/External/NativeStatic/.work
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OUTPUT_DIR: ${{ github.workspace }}/External/NativeStatic/${{ matrix.rid }}/native
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AVALONIA_VERSION: 11.3.14
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steps:
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- uses: actions/checkout@v4
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- name: Setup .NET for Avalonia header generation
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: "8.0.x"
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- name: Build static AvaloniaNative
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run: bash ./scripts/build-macos-avalonia-native-static.sh
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- name: Build macOS static graphics libraries
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run: bash ./scripts/build-macos-static-graphics.sh all
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- name: Build macOS font preinit object
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run: bash ./scripts/build-macos-font-preinit.sh
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- name: List native outputs
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run: find "External/NativeStatic/${{ matrix.rid }}/native" -maxdepth 1 -type f -print
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- name: Upload macOS native libraries
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uses: actions/upload-artifact@v4
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with:
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name: macos-static-native-${{ matrix.rid }}
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path: External/NativeStatic/${{ matrix.rid }}/native/*
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if-no-files-found: error
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pack-experimental:
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runs-on: ubuntu-latest
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needs: build-macos-native
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outputs:
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package_version: ${{ steps.version.outputs.package_version }}
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steps:
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- uses: actions/checkout@v4
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- name: Download macOS native libraries
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uses: actions/download-artifact@v4
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with:
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pattern: macos-static-native-*
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path: artifacts/native
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- name: Stage native libraries
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run: |
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mkdir -p External/NativeStatic/osx-x64/native External/NativeStatic/osx-arm64/native
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cp artifacts/native/macos-static-native-osx-x64/* External/NativeStatic/osx-x64/native/
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cp artifacts/native/macos-static-native-osx-arm64/* External/NativeStatic/osx-arm64/native/
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find External/NativeStatic/osx-x64/native External/NativeStatic/osx-arm64/native -maxdepth 1 -type f -print
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: "10.0.x"
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- name: Compute experimental package version
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id: version
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run: |
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version="3.119.2-7151.8-macavn.${GITHUB_RUN_NUMBER}"
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echo "package_version=$version" >> "$GITHUB_OUTPUT"
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echo "$version"
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- name: Pack experimental NuGet package
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run: |
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dotnet pack NuGet/StaticGraphics/StaticLink.Avalonia.csproj \
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-c Release \
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-o artifacts/nuget \
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/p:PackageVersion=${{ steps.version.outputs.package_version }} \
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/p:Version=${{ steps.version.outputs.package_version }}
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dotnet pack NuGet/AvaloniaNative/StaticLink.Avalonia.Native.csproj \
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-c Release \
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-o artifacts/nuget \
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/p:PackageVersion=11.3.14-macavn.${{ github.run_number }} \
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/p:Version=11.3.14-macavn.${{ github.run_number }}
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- name: Upload experimental NuGet package
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uses: actions/upload-artifact@v4
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with:
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name: macos-static-avalonia-native-nuget
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path: artifacts/nuget/*.nupkg
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if-no-files-found: error
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smoke-macos:
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strategy:
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fail-fast: false
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matrix:
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include:
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- rid: osx-x64
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runner: macos-14
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- rid: osx-arm64
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runner: macos-latest
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runs-on: ${{ matrix.runner }}
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needs: pack-experimental
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steps:
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- uses: actions/checkout@v4
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- name: Setup .NET
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uses: actions/setup-dotnet@v4
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with:
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dotnet-version: "10.0.x"
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- name: Download experimental NuGet package
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uses: actions/download-artifact@v4
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with:
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name: macos-static-avalonia-native-nuget
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path: artifacts/nuget
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- name: Publish Avalonia smoke app
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shell: pwsh
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run: |
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$ErrorActionPreference = "Stop"
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$projectDir = Join-Path $PWD "artifacts/avalonia-smoke-src"
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$nativePackage = Get-ChildItem -Path "artifacts/nuget" -Filter "StaticLink.Avalonia.Native.*.nupkg" | Select-Object -First 1
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if (-not $nativePackage) { throw "StaticLink AvaloniaNative NuGet package was not downloaded." }
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if ($nativePackage.BaseName -notmatch '^StaticLink\.Avalonia\.Native\.(.+)$') { throw "Unexpected native package name: $($nativePackage.Name)" }
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$nativeVersion = $Matches[1]
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pwsh ./scripts/create-avalonia-smoke.ps1 `
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-ProjectDir $projectDir `
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-NuGetSource (Resolve-Path "artifacts/nuget") `
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-StaticLinkVersion "${{ needs.pack-experimental.outputs.package_version }}" `
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-StaticLinkNativeVersion $nativeVersion
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dotnet publish (Join-Path $projectDir "AvaloniaStaticLinkSmoke.csproj") `
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-c Release `
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-r "${{ matrix.rid }}" `
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--configfile (Join-Path $projectDir "NuGet.config") `
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/p:PublishAot=true `
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/p:SelfContained=true `
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/p:PublishSingleFile=true `
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/p:StripSymbols=true `
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/p:PublishDir="$PWD/artifacts/smoke-${{ matrix.rid }}/"
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- name: Verify static macOS output
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shell: pwsh
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run: |
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$publishDir = "artifacts/smoke-${{ matrix.rid }}"
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$blocked = Get-ChildItem -Path $publishDir -Recurse -File | Where-Object {
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$_.Name -in @("libAvaloniaNative.dylib", "libHarfBuzzSharp.dylib", "libSkiaSharp.dylib")
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}
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if ($blocked) {
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$blocked | ForEach-Object { Write-Error "Unexpected dynamic library: $($_.FullName)" }
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exit 1
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}
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Get-ChildItem -Path $publishDir -Recurse -File | ForEach-Object { $_.FullName }
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- name: Run Avalonia smoke app
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shell: bash
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run: |
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set -euo pipefail
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cd "artifacts/smoke-${{ matrix.rid }}"
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chmod +x ./AvaloniaStaticLinkSmoke
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python3 - <<'PY'
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import pathlib
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import subprocess
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import sys
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log = pathlib.Path("avalonia-smoke-run.log")
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proc = subprocess.Popen(
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["./AvaloniaStaticLinkSmoke"],
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stdout=subprocess.PIPE,
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stderr=subprocess.STDOUT,
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text=True,
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)
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try:
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output, _ = proc.communicate(timeout=15)
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except subprocess.TimeoutExpired:
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proc.kill()
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output, _ = proc.communicate()
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log.write_text(output or "")
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print(output or "")
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print("Avalonia smoke app stayed alive for 15 seconds.")
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sys.exit(0)
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log.write_text(output or "")
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print(output or "")
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if proc.returncode == 0:
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print("Avalonia smoke app exited normally.")
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sys.exit(0)
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print(f"Avalonia smoke app failed with exit code {proc.returncode}.", file=sys.stderr)
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sys.exit(proc.returncode if proc.returncode > 0 else 1)
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PY
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- name: Upload macOS smoke app
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uses: actions/upload-artifact@v4
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with:
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name: macos-static-avalonia-native-smoke-${{ matrix.rid }}
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path: artifacts/smoke-${{ matrix.rid }}/**
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if-no-files-found: error
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release:
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runs-on: ubuntu-latest
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needs:
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- pack-experimental
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- smoke-macos
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if: ${{ github.event_name == 'workflow_dispatch' && inputs.publish_to_release == true }}
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steps:
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- name: Download artifacts
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uses: actions/download-artifact@v4
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with:
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path: release-artifacts
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- name: Prepare release files
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run: |
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mkdir -p release-files
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find release-artifacts/macos-static-avalonia-native-nuget -type f -name '*.nupkg' -exec cp {} release-files/ \;
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for dir in release-artifacts/macos-static-avalonia-native-smoke-*; do
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[ -d "$dir" ] || continue
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name="$(basename "$dir")"
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(cd "$dir" && zip -r "../../release-files/$name.zip" .)
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done
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ls -la release-files
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- name: Publish experimental GitHub Release
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env:
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GH_TOKEN: ${{ github.token }}
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run: |
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release_tag="macos-static-avalonia-native-${GITHUB_RUN_NUMBER}"
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if gh release view "$release_tag" >/dev/null 2>&1; then
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gh release upload "$release_tag" release-files/* --clobber
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else
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gh release create "$release_tag" release-files/* \
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--title "macOS static AvaloniaNative ${GITHUB_RUN_NUMBER}" \
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--notes "Experimental macOS NativeAOT package with SkiaSharp, HarfBuzzSharp, and AvaloniaNative statically linked."
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fi
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@@ -64,6 +64,9 @@ jobs:
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- rid: win-x64
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target_cpu: x64
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msvc_arch: x64
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- rid: win-x86
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target_cpu: x86
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msvc_arch: x86
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- rid: win-arm64
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target_cpu: arm64
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msvc_arch: amd64_arm64
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@@ -231,7 +234,7 @@ jobs:
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- name: Move static archives into RID directories
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run: |
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for rid in win-x64 win-arm64 linux-x64 linux-arm64 osx-x64 osx-arm64; do
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for rid in win-x64 win-x86 win-arm64 linux-x64 linux-arm64 osx-x64 osx-arm64; do
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mkdir -p "External/NativeStatic/$rid"
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mv "External/NativeStatic/native-static-$rid"/* "External/NativeStatic/$rid/"
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rmdir "External/NativeStatic/native-static-$rid"
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@@ -251,7 +254,7 @@ jobs:
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test -f External/NativeStatic/$rid/native/libGLESv2_static.a
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done
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for rid in win-x64 win-arm64; do
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for rid in win-x64 win-x86 win-arm64; do
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test -f External/NativeStatic/$rid/native/skia.lib
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test -f External/NativeStatic/$rid/native/SkiaSharp.lib
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test -f External/NativeStatic/$rid/native/libHarfBuzzSharp.lib
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@@ -308,6 +311,9 @@ jobs:
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- rid: win-x64
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runner: windows-2022
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msvc_arch: x64
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- rid: win-x86
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runner: windows-2022
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msvc_arch: x86
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- rid: win-arm64
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runner: windows-2022
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msvc_arch: amd64_arm64
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@@ -1,19 +1,6 @@
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# StaticLink.Avalonia
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Static native libraries for Avalonia NativeAOT publishing.
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This package links Avalonia's graphics/native dependencies from static archives so NativeAOT publish output does not need the usual SkiaSharp, HarfBuzzSharp, ANGLE, or AvaloniaNative runtime files next to the executable.
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Repository: <https://github.com/greepar/StaticLink.Avalonia>
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## Supported RIDs
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- `win-x64`
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- `win-arm64`
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- `linux-x64`
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- `linux-arm64`
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- `osx-x64`
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- `osx-arm64`
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Static native libraries for Avalonia single-file NativeAOT publishing.
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## Install
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@@ -21,10 +8,16 @@ Repository: <https://github.com/greepar/StaticLink.Avalonia>
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dotnet add package StaticLink.Avalonia
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```
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For fully static macOS output, also reference the AvaloniaNative package that matches your Avalonia version:
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Or add it manually:
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```bash
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dotnet add package StaticLink.Avalonia.Native --version 11.3.14.1
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```xml
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<PackageReference Include="StaticLink.Avalonia" Version="3.119.2-7151.10" />
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```
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For macOS, also reference `StaticLink.Avalonia.Native`. This package is macOS-only and must match your Avalonia version because it contains `libAvaloniaNative.a`.
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```xml
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<PackageReference Include="StaticLink.Avalonia.Native" Version="11.3.14.1" />
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```
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## Publish
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@@ -37,32 +30,6 @@ dotnet publish -c Release -r win-x64 \
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-p:StripSymbols=true
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```
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Use the RID you need, for example `linux-x64`, `linux-arm64`, `osx-arm64`, or `osx-x64`.
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Use the RID you need, such as `win-x86`, `linux-x64`, `linux-arm64`, `osx-arm64`, or `osx-x64`.
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For Linux, `lld` is recommended:
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```bash
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dotnet publish -c Release -r linux-x64 \
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-p:PublishAot=true \
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-p:SelfContained=true \
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-p:PublishSingleFile=true \
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-p:StripSymbols=true \
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-p:LinkerFlavor=lld
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```
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For macOS, avoid the Metal renderer for fully static output. Use OpenGL or Software:
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```csharp
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.With(new AvaloniaNativePlatformOptions
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{
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RenderingMode = [AvaloniaNativeRenderingMode.OpenGl, AvaloniaNativeRenderingMode.Software]
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})
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```
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## Notes
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- The package is intended for Avalonia `11.3.x` NativeAOT apps.
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- `StaticLink.Avalonia.Native` is version-specific because `libAvaloniaNative.a` must match Avalonia's native ABI.
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- The CI builds and smoke-publishes all six supported RIDs.
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- macOS smoke tests run the published app on GitHub Actions and require it to stay alive for 15 seconds.
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- Other native dependencies used by your app, such as SQLite or audio libraries, are outside this package's scope.
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For macOS, avoid the Metal renderer for fully static output. Use OpenGL or Software.
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@@ -28,6 +28,7 @@
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<None Include="buildTransitive/StaticLink.Avalonia.props" Pack="true" PackagePath="buildTransitive/$(PackageId).props" />
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<None Include="buildTransitive/StaticLink.Avalonia.targets" Pack="true" PackagePath="buildTransitive/$(PackageId).targets" />
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<None Include="../../External/NativeStatic/win-x64/native/**/*" Pack="true" PackagePath="static/win-x64/native/%(RecursiveDir)%(Filename)%(Extension)" />
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<None Include="../../External/NativeStatic/win-x86/native/**/*" Pack="true" PackagePath="static/win-x86/native/%(RecursiveDir)%(Filename)%(Extension)" />
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<None Include="../../External/NativeStatic/win-arm64/native/**/*" Pack="true" PackagePath="static/win-arm64/native/%(RecursiveDir)%(Filename)%(Extension)" />
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<None Include="../../External/NativeStatic/linux-x64/native/**/*" Pack="true" PackagePath="static/linux-x64/native/%(RecursiveDir)%(Filename)%(Extension)" />
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<None Include="../../External/NativeStatic/linux-arm64/native/**/*" Pack="true" PackagePath="static/linux-arm64/native/%(RecursiveDir)%(Filename)%(Extension)" />
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@@ -1,6 +1,7 @@
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<_StaticLinkAvaloniaRid Condition="'$(RuntimeIdentifier)' == 'win-x64'">win-x64</_StaticLinkAvaloniaRid>
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<_StaticLinkAvaloniaRid Condition="'$(RuntimeIdentifier)' == 'win-x86'">win-x86</_StaticLinkAvaloniaRid>
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<_StaticLinkAvaloniaRid Condition="'$(RuntimeIdentifier)' == 'win-arm64'">win-arm64</_StaticLinkAvaloniaRid>
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<_StaticLinkAvaloniaRid Condition="'$(RuntimeIdentifier)' == 'linux-x64'">linux-x64</_StaticLinkAvaloniaRid>
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<_StaticLinkAvaloniaRid Condition="'$(RuntimeIdentifier)' == 'linux-arm64'">linux-arm64</_StaticLinkAvaloniaRid>
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@@ -10,7 +11,7 @@
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<LinkerFlavor Condition="'$(LinkerFlavor)' == '' and ('$(RuntimeIdentifier)' == 'linux-x64' or '$(RuntimeIdentifier)' == 'linux-arm64')">lld</LinkerFlavor>
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</PropertyGroup>
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<ItemGroup Condition="'$(PublishAot)' == 'true' and ('$(RuntimeIdentifier)' == 'win-x64' or '$(RuntimeIdentifier)' == 'win-arm64') and '$(_StaticLinkAvaloniaNativeRoot)' != ''">
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<ItemGroup Condition="'$(PublishAot)' == 'true' and ('$(RuntimeIdentifier)' == 'win-x64' or '$(RuntimeIdentifier)' == 'win-x86' or '$(RuntimeIdentifier)' == 'win-arm64') and '$(_StaticLinkAvaloniaNativeRoot)' != ''">
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<DirectPInvoke Include="libHarfBuzzSharp" Condition="Exists('$(_StaticLinkAvaloniaNativeRoot)/libHarfBuzzSharp.lib')" />
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<DirectPInvoke Include="libSkiaSharp" Condition="Exists('$(_StaticLinkAvaloniaNativeRoot)/SkiaSharp.lib')" />
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<DirectPInvoke Include="libGLESv2" Condition="Exists('$(_StaticLinkAvaloniaNativeRoot)/libGLESv2_static.lib')" />
|
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|
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@@ -1,19 +1,6 @@
|
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# StaticLink.Avalonia
|
||||
|
||||
Static native libraries for Avalonia NativeAOT publishing.
|
||||
|
||||
This package links Avalonia's graphics/native dependencies from static archives so NativeAOT publish output does not need the usual SkiaSharp, HarfBuzzSharp, ANGLE, or AvaloniaNative runtime files next to the executable.
|
||||
|
||||
Repository: <https://github.com/greepar/StaticLink.Avalonia>
|
||||
|
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## Supported RIDs
|
||||
|
||||
- `win-x64`
|
||||
- `win-arm64`
|
||||
- `linux-x64`
|
||||
- `linux-arm64`
|
||||
- `osx-x64`
|
||||
- `osx-arm64`
|
||||
Static native libraries for Avalonia single-file NativeAOT publishing.
|
||||
|
||||
## Install
|
||||
|
||||
@@ -21,10 +8,16 @@ Repository: <https://github.com/greepar/StaticLink.Avalonia>
|
||||
dotnet add package StaticLink.Avalonia
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```
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|
||||
For fully static macOS output, also reference the AvaloniaNative package that matches your Avalonia version:
|
||||
Or add it manually:
|
||||
|
||||
```bash
|
||||
dotnet add package StaticLink.Avalonia.Native --version 11.3.14.1
|
||||
```xml
|
||||
<PackageReference Include="StaticLink.Avalonia" Version="3.119.2-7151.10" />
|
||||
```
|
||||
|
||||
For macOS, also reference `StaticLink.Avalonia.Native`. This package is macOS-only and must match your Avalonia version because it contains `libAvaloniaNative.a`.
|
||||
|
||||
```xml
|
||||
<PackageReference Include="StaticLink.Avalonia.Native" Version="11.3.14.1" />
|
||||
```
|
||||
|
||||
## Publish
|
||||
@@ -37,32 +30,6 @@ dotnet publish -c Release -r win-x64 \
|
||||
-p:StripSymbols=true
|
||||
```
|
||||
|
||||
Use the RID you need, for example `linux-x64`, `linux-arm64`, `osx-arm64`, or `osx-x64`.
|
||||
Use the RID you need, such as `win-x86`, `linux-x64`, `linux-arm64`, `osx-arm64`, or `osx-x64`.
|
||||
|
||||
For Linux, `lld` is recommended:
|
||||
|
||||
```bash
|
||||
dotnet publish -c Release -r linux-x64 \
|
||||
-p:PublishAot=true \
|
||||
-p:SelfContained=true \
|
||||
-p:PublishSingleFile=true \
|
||||
-p:StripSymbols=true \
|
||||
-p:LinkerFlavor=lld
|
||||
```
|
||||
|
||||
For macOS, avoid the Metal renderer for fully static output. Use OpenGL or Software:
|
||||
|
||||
```csharp
|
||||
.With(new AvaloniaNativePlatformOptions
|
||||
{
|
||||
RenderingMode = [AvaloniaNativeRenderingMode.OpenGl, AvaloniaNativeRenderingMode.Software]
|
||||
})
|
||||
```
|
||||
|
||||
## Notes
|
||||
|
||||
- The package is intended for Avalonia `11.3.x` NativeAOT apps.
|
||||
- `StaticLink.Avalonia.Native` is version-specific because `libAvaloniaNative.a` must match Avalonia's native ABI.
|
||||
- The CI builds and smoke-publishes all six supported RIDs.
|
||||
- macOS smoke tests run the published app on GitHub Actions and require it to stay alive for 15 seconds.
|
||||
- Other native dependencies used by your app, such as SQLite or audio libraries, are outside this package's scope.
|
||||
For macOS, avoid the Metal renderer for fully static output. Use OpenGL or Software.
|
||||
Reference in new issue
Block a user