Files
MoShiro/backend/tests/MoShiro.Backend.Tests/UpdateTests.cs
T
justme 0f8f3f9a54
ci/woodpecker/push/main-amd64-build Pipeline was successful
feat: trusted release keys setting; drop the duplicate release registration route [CI]
The panel now lets the deployer decide which release keys it trusts. The
official CI key is built in and always trusted; an own P-256 public key can be
added (off by default, the private key is rejected) so manifests signed with it
are accepted too. Removing it drops the manifests only it signed. Changes are
audited and need update.confirm.

Admin UI: System > Trust > "Trusted release keys" with a collapsible guide on
generating a key pair and signing a manifest with openssl.

Registration now has one path, POST /api/release/offer (no token, signature
verified). The admin POST /releases route, the release.publish capability and
the ci-release preset are removed.
2026-10-08 18:50:16 +08:00

108 lines
6.8 KiB
C#

using System.Net;
using System.Text.Json.Nodes;
using MoShiro.Protocol;
using MoShiro.TestSupport;
namespace MoShiro.Backend.Tests;
[Collection("probe-e2e")]
public sealed class UpdateTests
{
private const string Digest = "sha256:0123456789abcdef0123456789abcdef0123456789abcdef0123456789abcdef";
// 每个用例取自己的 seq(单调递增):共用的后端只接受比已登记的更大的 seq,用例的先后顺序不能影响结果
private static long s_seq = TimeProvider.System.GetUtcNow().ToUnixTimeSeconds() * 1000;
private static long NextSeq() => Interlocked.Add(ref s_seq, 100);
private readonly BackendFixture _backend;
public UpdateTests(BackendFixture backend)
{
_backend = backend;
}
// 面板验发布签名(节点宿主机上的更新器之后还会再验):测试后端换成了测试密钥,清单用同一把签
private static string Manifest(string component, long seq, string digest = Digest) =>
$$"""{"schema":1,"component":"{{component}}","channel":"dev","image":"registry.example/moshiro-dev/moshiro-{{component}}","digest":"{{digest}}","tag":"dev-{{seq}}","version":"0.1.1","commit":"abc","built_at":"2026-10-06T00:00:00Z","seq":{{seq}}}""";
private async Task<HttpResponseMessage> PublishAsync(string manifest, string? signature = null)
{
signature ??= TestReleaseKey.Sign(manifest);
return await _backend.Anonymous.PostAsync("/api/release/offer", BackendFixture.Json(new JsonObject { ["manifest"] = manifest, ["signature"] = signature }));
}
[Fact]
public async Task Release_IsForwardedByteForByte_ToOnlineNodesOfThatComponent_AndToNodesThatConnectLater()
{
long seq = NextSeq();
await using AgentSimulator online = await _backend.ConnectAgentAsync();
string manifest = Manifest("agent", seq);
string signature = TestReleaseKey.Sign(manifest); // ECDSA 每次签出来都不一样:签一次,登记和比较共用
using HttpResponseMessage published = await PublishAsync(manifest, signature);
Assert.Equal(HttpStatusCode.Created, published.StatusCode);
JsonNode release = JsonNode.Parse(await published.Content.ReadAsStringAsync())!;
Assert.Equal("agent", release["component"]!.GetValue<string>());
Assert.Equal(Digest, release["digest"]!.GetValue<string>());
await BackendFixture.EventuallyAsync(() => Task.FromResult(online.UpdateOffers.ToArray().Any(o => o.Manifest == manifest && o.Signature == signature)), because: "the offer reaches online agents unchanged");
// 之后才连上的节点,hello 之后补发
await using AgentSimulator late = await _backend.ConnectAgentAsync();
await BackendFixture.EventuallyAsync(() => Task.FromResult(late.UpdateOffers.ToArray().Any(o => o.Manifest == manifest)), because: "a node that connects later still gets the latest offer");
// 另一个组件(probe)的清单不会发给 Agent
using HttpResponseMessage probeRelease = await PublishAsync(Manifest("probe", seq));
Assert.Equal(HttpStatusCode.Created, probeRelease.StatusCode);
await Task.Delay(300);
Assert.DoesNotContain(online.UpdateOffers.ToArray(), o => o.Manifest.Contains("\"component\":\"probe\"", StringComparison.Ordinal));
}
[Fact]
public async Task Release_Registration_RefusesBadManifests_BadSignatures_AndStaleSeq()
{
long seq = NextSeq();
Assert.Equal(HttpStatusCode.BadRequest, (await PublishAsync("{not json")).StatusCode);
Assert.Equal(HttpStatusCode.BadRequest, (await PublishAsync(Manifest("agent", seq, digest: "sha256:short"))).StatusCode);
Assert.Equal(HttpStatusCode.BadRequest, (await PublishAsync(Manifest("unknown", seq))).StatusCode);
Assert.Equal(HttpStatusCode.Forbidden, (await PublishAsync(Manifest("agent", seq), signature: "not base64!")).StatusCode);
using var other = System.Security.Cryptography.ECDsa.Create(System.Security.Cryptography.ECCurve.NamedCurves.nistP256);
string foreign = Convert.ToBase64String(other.SignData(System.Text.Encoding.UTF8.GetBytes(Manifest("agent", seq)), System.Security.Cryptography.HashAlgorithmName.SHA256, System.Security.Cryptography.DSASignatureFormat.Rfc3279DerSequence));
Assert.Equal(HttpStatusCode.Forbidden, (await PublishAsync(Manifest("agent", seq), foreign)).StatusCode); // 别人的密钥签的
Assert.Equal(HttpStatusCode.Forbidden, (await PublishAsync(Manifest("agent", seq), "MEUCIQDc")).StatusCode); // 格式对、签名不对
Assert.Equal(HttpStatusCode.Forbidden, (await PublishAsync(Manifest("agent", seq), TestReleaseKey.Sign(Manifest("agent", seq + 5)))).StatusCode); // 签的是另一份清单
Assert.Equal(HttpStatusCode.Created, (await PublishAsync(Manifest("agent", seq))).StatusCode);
Assert.Equal(HttpStatusCode.Conflict, (await PublishAsync(Manifest("agent", seq))).StatusCode); // 同一个 seq:重放
Assert.Equal(HttpStatusCode.Conflict, (await PublishAsync(Manifest("agent", seq - 1))).StatusCode); // 更旧的 seq
}
[Fact]
public async Task UpdateRequest_ReachesTheNode_AndItsReportedStatusShowsInBuildInfo()
{
await using AgentSimulator agent = await _backend.ConnectAgentAsync();
using HttpResponseMessage request = await _backend.Admin.PostAsync($"/api/admin/nodes/{agent.NodeId.Value}/update", null);
Assert.Equal(HttpStatusCode.NoContent, request.StatusCode);
await BackendFixture.EventuallyAsync(() => Task.FromResult(agent.UpdateApplies == 1));
// 节点(宿主机更新器)报告状态:面板在构建信息里显示
await agent.SendUpdateStatusAsync(new UpdateStatus { State = "available", Available = new UpdateAvailable { Tag = "dev-9", Version = "0.1.1", Digest = Digest, Seq = 9 }, At = TimeProvider.System.GetUtcNow().ToUnixTimeSeconds() });
await BackendFixture.EventuallyAsync(async () =>
{
JsonNode info = await _backend.GetJsonAsync(_backend.Admin, "/api/admin/build-info");
JsonNode? node = info["nodes"]!.AsArray().FirstOrDefault(n => n!["id"]!.GetValue<string>() == agent.NodeId.Value);
return node?["update"]?["state"]?.GetValue<string>() == "available" && node["update"]!["available_tag"]!.GetValue<string>() == "dev-9";
}, because: "the update state comes from the node's heartbeat");
// 节点离线之后不能请求更新
string id = agent.NodeId.Value;
await agent.DisposeAsync();
await BackendFixture.EventuallyAsync(async () =>
{
using HttpResponseMessage offline = await _backend.Admin.PostAsync($"/api/admin/nodes/{id}/update", null);
return offline.StatusCode == HttpStatusCode.Conflict || offline.StatusCode == HttpStatusCode.NotFound;
});
}
}