using Microsoft.Extensions.Logging; namespace Fleet.Server; internal static partial class FleetLog { [LoggerMessage(Level = LogLevel.Information, Message = "node connected node={Node} status={Status}")] public static partial void Connected(ILogger logger, string node, string status); [LoggerMessage(Level = LogLevel.Information, Message = "node disconnected node={Node} reason={Reason}")] public static partial void Disconnected(ILogger logger, string node, string reason); [LoggerMessage(Level = LogLevel.Warning, Message = "node auth rejected err={Err}")] public static partial void AuthRejected(ILogger logger, string err); [LoggerMessage(Level = LogLevel.Warning, Message = "inbox failed node={Node} channel={Channel}")] public static partial void InboxFailed(ILogger logger, Exception exception, string node, byte channel); [LoggerMessage(Level = LogLevel.Warning, Message = "state push failed node={Node} type={Type} err={Err}")] public static partial void StatePushFailed(ILogger logger, string node, string type, string err); [LoggerMessage(Level = LogLevel.Error, Message = "unhandled error in handler method={Method}")] public static partial void HandlerFailed(ILogger logger, Exception exception, string method); [LoggerMessage(Level = LogLevel.Error, Message = "event sink failed kind={Kind} node={Node}")] public static partial void SinkFailed(ILogger logger, Exception exception, string kind, string node); }