feat!: probes link to the panel; signed release updates for container nodes [CI]
Probes connect to the panel directly and get the agent list as desired state. CI signs the image digest of agent and probe releases, the panel forwards the manifest, and a host updater verifies it with a local public key, pulls by digest and rolls back when the new version is unhealthy.
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@@ -0,0 +1,100 @@
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using System.Text;
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using System.Text.Json;
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using Fleet.Core;
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using Monitor.Protocol;
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namespace Monitor.Measurement;
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/// <summary>
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/// 节点进程和宿主机更新器之间的文件交换(容器里 <c>/etc/monitor</c>,也就是数据目录):
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/// 节点把面板发来的清单和签名写进 <c>update/</c>,把「更新」请求写成 <c>update/apply.request</c>;更新器验签并更新,状态写在 root 拥有的 <c>update-status/status.json</c>。
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/// 节点进程不执行任何命令,也不信任清单的内容(验签在宿主机上)。没有安装更新器时目录写不了或没人读,调用只是返回 false。
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/// </summary>
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public sealed class UpdateBridge
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{
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private const int MaxManifestBytes = 4096;
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private const int MaxSignatureBytes = 512;
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private const int MaxStatusBytes = 4096;
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private readonly string _updateDirectory;
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private readonly string _statusFile;
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private readonly Action<string, byte[]> _write;
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private readonly INodeLog _log;
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/// <param name="write">写数据目录里的文件(相对路径,原子替换):由节点传入 <c>ConfigStore.Write</c>——常驻进程里只有它可以写文件。</param>
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public UpdateBridge(string dataDirectory, Action<string, byte[]> write, INodeLog log)
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{
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_updateDirectory = Path.Combine(dataDirectory, "update");
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_statusFile = Path.Combine(dataDirectory, "update-status", "status.json");
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_write = write;
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_log = log;
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}
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/// <summary>放下面板发来的清单和签名(和已有的一样就不动,免得每次重连都惊动更新器)。先写清单、后写签名:更新器监视的是签名文件。</summary>
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public bool WriteOffer(UpdateOfferParams offer)
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{
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byte[] manifest = Encoding.UTF8.GetBytes(offer.Manifest);
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byte[] signature = Encoding.UTF8.GetBytes(offer.Signature);
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if (manifest.Length is 0 or > MaxManifestBytes || signature.Length is 0 or > MaxSignatureBytes)
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{
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_log.Warn("ignoring an update offer of an unexpected size");
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return false;
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}
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try
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{
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string manifestPath = Path.Combine(_updateDirectory, "offer.manifest");
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string signaturePath = Path.Combine(_updateDirectory, "offer.sig");
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if (Same(manifestPath, manifest) && Same(signaturePath, signature))
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{
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return true;
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}
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_write("update/offer.manifest", manifest);
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_write("update/offer.sig", signature);
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_log.Info("update offer received");
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return true;
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}
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catch (Exception ex) when (ex is IOException or UnauthorizedAccessException)
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{
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_log.Warn("could not store the update offer (is the updater installed?)", ("err", ex.Message));
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return false;
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}
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}
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/// <summary>请求更新:写一个空的 <c>apply.request</c>(更新器验签通过、清单更新才会真的动手)。</summary>
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public bool RequestApply()
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{
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try
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{
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_write("update/apply.request", []);
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_log.Info("update requested");
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return true;
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}
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catch (Exception ex) when (ex is IOException or UnauthorizedAccessException)
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{
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_log.Warn("could not request the update (is the updater installed?)", ("err", ex.Message));
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return false;
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}
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}
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/// <summary>更新器的状态;没有安装更新器、文件不存在或内容不对时返回 null。</summary>
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public UpdateStatus? ReadStatus()
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{
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try
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{
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if (!File.Exists(_statusFile) || new FileInfo(_statusFile).Length > MaxStatusBytes)
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{
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return null;
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}
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return JsonSerializer.Deserialize(File.ReadAllBytes(_statusFile), MonitorJsonContext.Default.UpdateStatus);
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}
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catch (Exception ex) when (ex is IOException or UnauthorizedAccessException or JsonException)
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{
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return null;
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}
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}
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private static bool Same(string path, byte[] content) => File.Exists(path) && File.ReadAllBytes(path).AsSpan().SequenceEqual(content);
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}
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@@ -13,8 +13,8 @@ public static class MonitorMethods
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public const string TestStatus = "monitor.test.status";
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public const string Event = "monitor.event";
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public const string Host = "monitor.host";
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public const string ProbeAgents = "monitor.probe.agents";
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public const string ProbeAgentsChanged = "monitor.probe.agents_changed";
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public const string UpdateOffer = "monitor.update.offer";
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public const string UpdateApply = "monitor.update.apply";
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// Probe ↔ Agent(点对点会话)
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public const string Clock = "monitor.clock";
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@@ -147,19 +147,11 @@ public sealed class AgentEndpoint
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public string Spki { get; set; } = "";
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}
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public sealed class ProbeAgentsParams
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/// <summary>期望状态文档(Fleet state type = <c>probe_agents</c>):Backend 直接下发给每个 Probe 的 Agent 列表。</summary>
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public sealed class ProbeAgentList
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{
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/// <summary>Probe 目前持有的列表版本(用于调试;服务端总是返回当前列表)。</summary>
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[JsonPropertyName("have_version")]
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public long HaveVersion { get; set; }
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public const string StateType = "probe_agents";
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/// <summary>Probe 的系统和架构(只用于展示;Agent 记在会话上,随连接状态报给 Backend)。</summary>
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[JsonPropertyName("platform")]
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public PlatformInfo? Platform { get; set; }
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}
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public sealed class ProbeAgentsResult
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{
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[JsonPropertyName("version")]
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public long Version { get; set; }
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@@ -227,6 +219,73 @@ public sealed class PlatformInfo
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public string? BuiltAt { get; set; }
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}
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/// <summary>
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/// 面板给节点的更新清单(<c>monitor.update.offer</c>):<c>manifest</c> 是发布清单的原始文本,<c>signature</c> 是 base64 的签名。
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/// 节点只是把它们原样放进数据目录;验签、拉取、重启都由宿主机上的更新器完成(节点进程不执行任何命令,也不信任清单的内容)。
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/// </summary>
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public sealed class UpdateOfferParams
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{
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[JsonPropertyName("manifest")]
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public string Manifest { get; set; } = "";
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[JsonPropertyName("signature")]
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public string Signature { get; set; } = "";
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}
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/// <summary>宿主机更新器已经验证过的可用更新。</summary>
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public sealed class UpdateAvailable
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{
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[JsonPropertyName("version")]
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public string? Version { get; set; }
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[JsonPropertyName("tag")]
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public string? Tag { get; set; }
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[JsonPropertyName("digest")]
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public string? Digest { get; set; }
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[JsonPropertyName("seq")]
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public long Seq { get; set; }
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}
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/// <summary>
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/// 宿主机更新器的状态(它写在 <c>update-status/status.json</c>,节点读出来随心跳上报):
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/// <c>up_to_date</c>、<c>available</c>、<c>applying</c>、<c>failed</c>、<c>rolled_back</c>、<c>invalid</c>(清单验签或校验没过)。
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/// 没有安装更新器的节点没有这个字段。
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/// </summary>
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public sealed class UpdateStatus
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{
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[JsonPropertyName("state")]
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public string State { get; set; } = "";
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/// <summary>正在运行的镜像 digest(更新器记录的;还没更新过时为空)。</summary>
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[JsonPropertyName("current")]
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public string? Current { get; set; }
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[JsonPropertyName("available")]
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public UpdateAvailable? Available { get; set; }
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[JsonPropertyName("error")]
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public string? Error { get; set; }
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[JsonPropertyName("at")]
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public long At { get; set; }
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}
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/// <summary>Probe 的 <c>fleet.heartbeat</c> 附加字段:更新器的状态。</summary>
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public sealed class ProbeHeartbeatExtra
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{
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[JsonPropertyName("update")]
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public UpdateStatus? Update { get; set; }
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}
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/// <summary>Probe 的 <c>fleet.hello</c> 附加字段:系统、架构和构建信息(只用于展示和更新)。</summary>
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public sealed class ProbeHelloMeta
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{
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[JsonPropertyName("platform")]
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public PlatformInfo? Platform { get; set; }
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}
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/// <summary><c>fleet.hello</c> 的附加字段。</summary>
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public sealed class AgentHelloMeta
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{
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@@ -302,9 +361,6 @@ public sealed class ConnectedProbe
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[JsonPropertyName("since_utc_ms")]
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public long SinceUtcMs { get; set; }
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[JsonPropertyName("platform")]
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public PlatformInfo? Platform { get; set; }
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}
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/// <summary><c>fleet.heartbeat</c> 的附加字段:只有进程内的计数,没有主机信息。</summary>
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@@ -332,6 +388,9 @@ public sealed class AgentHeartbeatExtra
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[JsonPropertyName("queue_bytes")]
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public long QueueBytes { get; set; }
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[JsonPropertyName("update")]
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public UpdateStatus? Update { get; set; }
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}
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/// <summary>Agent 下发给 Probe 的一条线路任务(期望状态类型 <c>line_task_set</c> 里的一项)。</summary>
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@@ -470,8 +529,11 @@ public static class FragmentKeys
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[JsonSerializable(typeof(HostSnapshot))]
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[JsonSerializable(typeof(TestStatusParams))]
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[JsonSerializable(typeof(AgentEventParams))]
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[JsonSerializable(typeof(ProbeAgentsParams))]
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[JsonSerializable(typeof(ProbeAgentsResult))]
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[JsonSerializable(typeof(ProbeAgentList))]
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[JsonSerializable(typeof(UpdateOfferParams))]
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[JsonSerializable(typeof(UpdateStatus))]
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[JsonSerializable(typeof(ProbeHeartbeatExtra))]
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[JsonSerializable(typeof(ProbeHelloMeta))]
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[JsonSerializable(typeof(AgentEnrollMeta))]
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[JsonSerializable(typeof(PlatformInfo))]
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[JsonSerializable(typeof(AgentHelloMeta))]
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@@ -56,9 +56,6 @@ public sealed class TaskSet
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/// <summary>允许连接到这个 Agent 的 Probe 公钥。</summary>
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[JsonPropertyName("peers")]
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public List<PeerSpec> Peers { get; set; } = [];
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[JsonPropertyName("probe_agents_version")]
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public long ProbeAgentsVersion { get; set; }
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}
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public static class TaskSchedule
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