ci: build ARM64 dev images with AotAnywhere [CI] [SKIP TESTS]
Signed-off-by: JustMe <mr.toing@outlook.com>
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@@ -2,19 +2,9 @@
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# the NativeAOT output, so an ARM64 build never needs QEMU.
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FROM --platform=linux/arm64 alpine:3.24 AS arm64-apk-keys
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FROM --platform=linux/amd64 mcr.microsoft.com/dotnet/sdk:10.0-alpine-aot AS build
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WORKDIR /src/backend
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COPY restore/backend/ ./
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FROM --platform=linux/amd64 alpine:3.24 AS runtime-libs
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ARG NODE_RID=linux-musl-x64
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ENV NUGET_PACKAGES=/root/.nuget/packages
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COPY --from=arm64-apk-keys /usr/share/apk/keys/aarch64 /tmp/apk-keys-arm64
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# restore 也要带 PublishAot:不然不会还原 ILCompiler,之后 --no-restore 的发布就悄悄变成「裁剪过的框架依赖程序」
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RUN dotnet restore agent/src/MoShiro.Agent -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts \
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&& dotnet restore fleet/tools/fleet-enroll -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts
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# Fetch target-musl runtime libraries on the native builder before copying
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# application sources. This layer stays reusable when only app code changes.
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COPY --from=arm64-apk-keys /usr/share/apk/keys/ /tmp/apk-keys-arm64/
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RUN set -eu; \
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apk_arch=x86_64; \
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case "$NODE_RID" in *arm64) apk_arch=aarch64 ;; esac; \
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@@ -29,6 +19,16 @@ RUN set -eu; \
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for package do tar -xzf "$package" -C /tmp/runtime-root; done; \
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cp -a /tmp/runtime-root/usr/lib/*.so* /out/runtime/
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FROM --platform=linux/amd64 mcr.microsoft.com/dotnet/sdk:10.0-noble-aot AS build
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WORKDIR /src/backend
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COPY restore/backend/ ./
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ARG NODE_RID=linux-musl-x64
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ENV NUGET_PACKAGES=/root/.nuget/packages
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# restore 也要带 PublishAot:不然不会还原 ILCompiler,之后 --no-restore 的发布就悄悄变成「裁剪过的框架依赖程序」
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RUN dotnet restore agent/src/MoShiro.Agent -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts \
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&& dotnet restore fleet/tools/fleet-enroll -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts
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COPY source/backend/ ./
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# 构建信息:CI 通过 --build-arg 传入;不传就是空(放在 restore 之后,每次构建都变的时间不会让依赖还原的缓存失效)
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ARG MOSHIRO_TAG=
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@@ -46,6 +46,7 @@ RUN dotnet publish agent/src/MoShiro.Agent -m:3 -c Release -r "$NODE_RID" \
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# 原生程序有几 MB;几十 KB 的是只会去找 .dll 的启动器
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RUN test -x /out/agent/moshiro-agent && test -x /out/enroll/fleet-enroll \
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&& test "$(stat -c%s /out/agent/moshiro-agent)" -gt 2000000 && test "$(stat -c%s /out/enroll/fleet-enroll)" -gt 2000000
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COPY --from=runtime-libs /out/runtime/ /out/runtime/
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FROM mcr.microsoft.com/dotnet/runtime-deps:10.0-alpine
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@@ -2,19 +2,9 @@
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# the NativeAOT output, so an ARM64 build never needs QEMU.
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FROM --platform=linux/arm64 alpine:3.24 AS arm64-apk-keys
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FROM --platform=linux/amd64 mcr.microsoft.com/dotnet/sdk:10.0-alpine-aot AS build
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WORKDIR /src/backend
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COPY restore/backend/ ./
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FROM --platform=linux/amd64 alpine:3.24 AS runtime-libs
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ARG NODE_RID=linux-musl-x64
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ENV NUGET_PACKAGES=/root/.nuget/packages
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COPY --from=arm64-apk-keys /usr/share/apk/keys/aarch64 /tmp/apk-keys-arm64
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# restore 也要带 PublishAot:不然不会还原 ILCompiler,之后 --no-restore 的发布就悄悄变成「裁剪过的框架依赖程序」
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RUN dotnet restore probe/src/MoShiro.Probe -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts \
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&& dotnet restore fleet/tools/fleet-enroll -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts
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# Fetch target-musl runtime libraries on the native builder before copying
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# application sources. This layer stays reusable when only app code changes.
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COPY --from=arm64-apk-keys /usr/share/apk/keys/ /tmp/apk-keys-arm64/
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RUN set -eu; \
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apk_arch=x86_64; \
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case "$NODE_RID" in *arm64) apk_arch=aarch64 ;; esac; \
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@@ -29,6 +19,16 @@ RUN set -eu; \
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for package do tar -xzf "$package" -C /tmp/runtime-root; done; \
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cp -a /tmp/runtime-root/usr/lib/*.so* /out/runtime/
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FROM --platform=linux/amd64 mcr.microsoft.com/dotnet/sdk:10.0-noble-aot AS build
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WORKDIR /src/backend
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COPY restore/backend/ ./
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ARG NODE_RID=linux-musl-x64
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ENV NUGET_PACKAGES=/root/.nuget/packages
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# restore 也要带 PublishAot:不然不会还原 ILCompiler,之后 --no-restore 的发布就悄悄变成「裁剪过的框架依赖程序」
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RUN dotnet restore probe/src/MoShiro.Probe -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts \
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&& dotnet restore fleet/tools/fleet-enroll -r "$NODE_RID" -p:PublishAot=true -p:UseAotAnywhere=true --artifacts-path /artifacts
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COPY source/backend/ ./
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# 构建信息:CI 通过 --build-arg 传入;不传就是空(放在 restore 之后,每次构建都变的时间不会让依赖还原的缓存失效)
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ARG MOSHIRO_TAG=
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@@ -46,6 +46,7 @@ RUN dotnet publish probe/src/MoShiro.Probe -m:3 -c Release -r "$NODE_RID" \
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# 原生程序有几 MB;几十 KB 的是只会去找 .dll 的启动器
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RUN test -x /out/probe/moshiro-probe && test -x /out/enroll/fleet-enroll \
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&& test "$(stat -c%s /out/probe/moshiro-probe)" -gt 2000000 && test "$(stat -c%s /out/enroll/fleet-enroll)" -gt 2000000
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COPY --from=runtime-libs /out/runtime/ /out/runtime/
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FROM mcr.microsoft.com/dotnet/runtime-deps:10.0-alpine
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