backend: serve single-agent task templates with their status and results, rename the kinds in storage
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@@ -109,7 +109,7 @@ public sealed class AgentSimulator : IAsyncDisposable
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["tcp_port"] = listens ? 7443 : 0,
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["quic_ports"] = listens ? new JsonArray(7443) : new JsonArray(),
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["public_host"] = listens ? publicHost : "",
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["kinds"] = new JsonArray((kinds ?? ["udp_echo", "tcp_echo", "udp_train", "connect", "hold", "tcp_bulk", "icmp_echo"]).Select(k => (JsonNode?)JsonValue.Create(k)).ToArray()),
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["kinds"] = new JsonArray((kinds ?? ["quic_ping", "tcp_ping", "quic_stream", "tcp_connect", "tls_hold", "tcp_transfer", "icmp_ping"]).Select(k => (JsonNode?)JsonValue.Create(k)).ToArray()),
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},
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};
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@@ -169,7 +169,7 @@ public sealed class AgentSimulator : IAsyncDisposable
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var hello = new HelloParams
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{
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NodeVersion = "0.0.1-sim",
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Capabilities = [MoShiroCapabilities.Base, MoShiroCapabilities.KindsPrefix + string.Join(',', kinds ?? ["udp_echo", "tcp_echo", "udp_train", "connect", "hold", "tcp_bulk", "icmp_echo"])],
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Capabilities = [MoShiroCapabilities.Base, MoShiroCapabilities.KindsPrefix + string.Join(',', kinds ?? ["quic_ping", "tcp_ping", "quic_stream", "tcp_connect", "tls_hold", "tcp_transfer", "icmp_ping"])],
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NowUtcMs = TimeProvider.System.GetUtcNow().ToUnixTimeMilliseconds(),
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Meta = meta,
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};
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@@ -71,13 +71,13 @@ public static class ChunkFactory
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return new RawChunk(Header(agent, kind, startUtcMs, durationMs, parameters), streams);
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}
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/// <summary>10 Hz 的 udp_echo,没有丢包,RTT = 2 × owdMs。</summary>
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/// <summary>10 Hz 的 quic_ping,没有丢包,RTT = 2 × owdMs。</summary>
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public static RawChunk UdpEchoClean(NodeId agent, long startUtcMs, int count = 100, double owdMs = 20) =>
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Echo(agent, "udp_echo", startUtcMs, count, 100, _ => new EchoPacket(false, false, (long)(owdMs * 1000), (long)(owdMs * 1000)));
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Echo(agent, "quic_ping", startUtcMs, count, 100, _ => new EchoPacket(false, false, (long)(owdMs * 1000), (long)(owdMs * 1000)));
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public static RawStream TcpInfo(IEnumerable<(long TsUs, byte Side, uint SrttUs, uint RetransTotal, uint SegsOut)> samples)
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{
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var builder = new StreamBuilder(Kinds.TcpEcho.FindStream("tcp_info")!);
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var builder = new StreamBuilder(Kinds.TcpPing.FindStream("tcp_info")!);
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foreach ((long ts, byte side, uint srtt, uint retrans, uint segs) in samples)
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{
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builder.Add(ts, side, srtt, srtt / 4, 10, retrans, segs, segs * 100L, null);
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@@ -88,7 +88,7 @@ public static class ChunkFactory
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public static RawChunk Connect(NodeId agent, long startUtcMs, IEnumerable<(long TcpUs, long? TlsUs, ConnectOutcomeCode Outcome)> attempts)
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{
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var builder = new StreamBuilder(Kinds.Connect.FindStream("conn")!);
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var builder = new StreamBuilder(Kinds.TcpConnect.FindStream("conn")!);
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int i = 0;
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foreach ((long tcp, long? tls, ConnectOutcomeCode outcome) in attempts)
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{
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@@ -96,16 +96,16 @@ public static class ChunkFactory
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i++;
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}
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return new RawChunk(Header(agent, "connect", startUtcMs), [builder.Build()]);
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return new RawChunk(Header(agent, "tcp_connect", startUtcMs), [builder.Build()]);
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}
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/// <summary>udp_train:Agent 以固定间隔发包,Dialer 记录收到的时刻;<paramref name="lossEvery"/> 为 N 时每 N 个包丢一个。</summary>
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/// <summary>quic_stream:Agent 以固定间隔发包,Dialer 记录收到的时刻;<paramref name="lossEvery"/> 为 N 时每 N 个包丢一个。</summary>
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public static RawChunk Train(NodeId agent, long startUtcMs, double mbps, int phase, int seconds = 10, int lossEvery = 0, long owdUs = 20_000)
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{
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const int size = 1250;
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int packets = (int)(mbps * 1_000_000 / 8 / size * seconds);
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double intervalUs = seconds * 1_000_000.0 / packets;
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var pkt = new StreamBuilder(Kinds.UdpTrain.FindStream("pkt")!);
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var pkt = new StreamBuilder(Kinds.QuicStream.FindStream("pkt")!);
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for (int i = 0; i < packets; i++)
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{
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long sendAgent = AgentMonoAnchorUs + (long)(i * intervalUs);
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@@ -119,10 +119,10 @@ public static class ChunkFactory
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["mbps"] = JsonSerializer.SerializeToElement(mbps, FactoryJson.Default.Double),
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["duration_s"] = JsonSerializer.SerializeToElement((double)seconds, FactoryJson.Default.Double),
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};
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RawChunkHeader header = Header(agent, "udp_train", startUtcMs, seconds * 1000, parameters);
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RawChunkHeader header = Header(agent, "quic_stream", startUtcMs, seconds * 1000, parameters);
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header.Phase = phase;
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header.TestId = new TestId("tst_test");
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return new RawChunk(header, [pkt.Build(), new StreamBuilder(Kinds.UdpTrain.FindStream("step")!).Build()]);
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return new RawChunk(header, [pkt.Build(), new StreamBuilder(Kinds.QuicStream.FindStream("step")!).Build()]);
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}
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}
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@@ -138,7 +138,7 @@ public sealed class DialerSimulator : IAsyncDisposable
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}
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}
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/// <summary>对一个 udp_echo 线路任务发 <paramref name="count"/> 个回显包,等回复,然后交出一个列块。返回交给 Agent 的列块的序号范围。</summary>
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/// <summary>对一个 quic_ping 线路任务发 <paramref name="count"/> 个回显包,等回复,然后交出一个列块。返回交给 Agent 的列块的序号范围。</summary>
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public async Task<(int Sent, int Received)> RunUdpEchoAsync(LineTask task, int count, TimeSpan interval, CancellationToken ct = default)
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{
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int size = (int)task.Params["size"].GetInt64();
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@@ -166,12 +166,12 @@ public sealed class DialerSimulator : IAsyncDisposable
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msg.Add(seq, size, 1, t1, collector.Received.TryGetValue(seq, out long t4) ? t4 : null);
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}
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RawChunkHeader header = Header("udp_echo", task.Id, null, null, startUtc, (int)Math.Max(1, count * interval.TotalMilliseconds), task.Params);
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RawChunkHeader header = Header("quic_ping", task.Id, null, null, startUtc, (int)Math.Max(1, count * interval.TotalMilliseconds), task.Params);
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await ShipAsync(new RawChunk(header, [msg.Build()]), ct: ct);
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return (count, collector.Received.Count);
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}
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/// <summary>对一个 tcp_echo 线路任务建立一条 TCP(可选 TLS)连接,发 <paramref name="count"/> 条回显消息,然后交出一个列块。</summary>
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/// <summary>对一个 tcp_ping 线路任务建立一条 TCP(可选 TLS)连接,发 <paramref name="count"/> 条回显消息,然后交出一个列块。</summary>
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public async Task<(int Sent, int Received)> RunTcpEchoAsync(LineTask task, int tcpPort, int count, TimeSpan interval, bool tls, CancellationToken ct = default)
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{
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using var timeout = CancellationTokenSource.CreateLinkedTokenSource(ct);
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@@ -211,7 +211,7 @@ public sealed class DialerSimulator : IAsyncDisposable
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await Task.Delay(interval, ct);
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}
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RawChunkHeader header = Header("tcp_echo", task.Id, null, null, startUtc, (int)Math.Max(1, count * interval.TotalMilliseconds), task.Params);
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RawChunkHeader header = Header("tcp_ping", task.Id, null, null, startUtc, (int)Math.Max(1, count * interval.TotalMilliseconds), task.Params);
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await ShipAsync(new RawChunk(header, [msg.Build()]), ct: ct);
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return (count, received);
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}
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@@ -394,7 +394,7 @@ public sealed class DialerSimulator : IAsyncDisposable
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}
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_activePhases[start.StreamId] = start;
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if (start.Kind == "udp_train")
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if (start.Kind == "quic_stream")
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{
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_trains[start.StreamId] = new TrainCollector { StartUtcMs = TimeProvider.System.GetUtcNow().ToUnixTimeMilliseconds() };
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_quic!.Register(start.StreamId, OnDatagram);
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@@ -424,7 +424,7 @@ public sealed class DialerSimulator : IAsyncDisposable
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return 0;
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}
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if (start.Kind == "udp_train" && _trains.TryRemove(end.StreamId, out TrainCollector? train))
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if (start.Kind == "quic_stream" && _trains.TryRemove(end.StreamId, out TrainCollector? train))
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{
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await Task.Delay(200, ct); // 最后一批包还在路上
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// 单块的记录数有上限(ProtocolLimits.MaxRecordsPerChunk):按序号范围切成多个列块,Agent 一侧按同样的范围取行
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@@ -443,12 +443,12 @@ public sealed class DialerSimulator : IAsyncDisposable
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var streams = new List<RawStream> { pkt.Build() };
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if (fragments == 0)
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{
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var step = new StreamBuilder(Kinds.UdpTrain.FindStream("step")!);
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var step = new StreamBuilder(Kinds.QuicStream.FindStream("step")!);
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step.Add(0, (long)start.Params["mbps"].GetDouble(), NowUs() - (start.DurationSeconds * 1_000_000L), NowUs());
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streams.Add(step.Build());
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}
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RawChunkHeader header = Header("udp_train", null, start.TestId, start.Phase, train.StartUtcMs, start.DurationSeconds * 1000, start.Params);
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RawChunkHeader header = Header("quic_stream", null, start.TestId, start.Phase, train.StartUtcMs, start.DurationSeconds * 1000, start.Params);
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header.Params[FragmentKeys.SeqFrom] = JsonSerializer.SerializeToElement(from);
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header.Params[FragmentKeys.SeqTo] = JsonSerializer.SerializeToElement(to);
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// 不能在这里等确认:确认是 Agent 的通知,由同一个入站队列顺序处理,而当前正处在 phase_end 的处理函数里
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