feat: node info, build info and acrylic web theme

Squash of recent dev work: return_session login, backend switcher, line
detail timeline, overview strips, node platform/country/ISP info with flags
and icons, build info (version, tag, time) behind site.show_build, and the
acrylic display theme.
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justme committed 2026-10-06 21:24:25 +08:00
1 parent 10634bdd80
commit 14b0de3544
95 files changed
+5524 -528

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@@ -0,0 +1,81 @@
using System.Runtime.InteropServices;
using Monitor.Protocol;
namespace Monitor.Measurement;
/// <summary>
/// 读出本机的系统名和架构,只用于在面板上展示。故意只取粗粒度的信息:
/// 「Debian 12」「Windows 11」「x64」,不读主机名、内核版本、CPU 型号。
/// </summary>
public static class PlatformDetector
{
public static PlatformInfo Detect()
{
PlatformInfo info = Detect(File.Exists("/etc/os-release") ? File.ReadAllLines("/etc/os-release") : []);
info.Version = Empty(BuildInfo.Version);
info.Tag = Empty(BuildInfo.Tag);
info.Commit = Empty(BuildInfo.Commit);
info.BuiltAt = Empty(BuildInfo.BuiltAt);
return info;
}
private static string? Empty(string value) => value.Length == 0 ? null : value;
/// <summary>`osRelease` 是 /etc/os-release 的各行(Linux 之外不用)。拆出来是为了好测。</summary>
internal static PlatformInfo Detect(IEnumerable<string> osRelease)
{
string arch = RuntimeInformation.OSArchitecture switch
{
Architecture.X64 => "x64",
Architecture.Arm64 => "arm64",
Architecture.Arm => "arm",
Architecture.X86 => "x86",
var other => other.ToString().ToLowerInvariant(),
};
if (OperatingSystem.IsWindows())
{
// Windows 11 的版本号还是 10.0,靠内部版本号(22000 起)区分
string name = Environment.OSVersion.Version.Build >= 22000 ? "Windows 11" : "Windows 10";
return new PlatformInfo { Os = "windows", Name = name, Arch = arch };
}
if (OperatingSystem.IsMacOS())
{
return new PlatformInfo { Os = "macos", Name = "macOS", Arch = arch };
}
if (OperatingSystem.IsLinux())
{
return new PlatformInfo { Os = "linux", Name = LinuxName(osRelease), Arch = arch };
}
return new PlatformInfo { Os = "other", Name = null, Arch = arch };
}
/// <summary>从 os-release 里取发行版名字和主版本:「Debian GNU/Linux 12 (bookworm)」→「Debian 12」,「OpenWrt 24.10.0」→「OpenWrt 24.10」。</summary>
internal static string LinuxName(IEnumerable<string> osRelease)
{
var values = new Dictionary<string, string>(StringComparer.Ordinal);
foreach (string line in osRelease)
{
int eq = line.IndexOf('=', StringComparison.Ordinal);
if (eq > 0)
{
values[line[..eq].Trim()] = line[(eq + 1)..].Trim().Trim('"', '\'');
}
}
string name = values.GetValueOrDefault("NAME") ?? values.GetValueOrDefault("ID") ?? "Linux";
name = name.Replace(" GNU/Linux", string.Empty, StringComparison.Ordinal).Trim();
string? version = values.GetValueOrDefault("VERSION_ID");
if (string.IsNullOrEmpty(version))
{
return name;
}
// 只留 主.次:Alpine 的 3.22.1、OpenWrt 的 24.10.0 都截成两段;Debian 的 12 本来就一段
string[] parts = version.Split('.');
return $"{name} {string.Join('.', parts.Take(2))}";
}
}
@@ -6,4 +6,30 @@
<ProjectReference Include="..\..\fleet\src\Fleet.Core\Fleet.Core.csproj" />
<ProjectReference Include="..\..\fleet\src\Fleet.Rpc\Fleet.Rpc.csproj" />
</ItemGroup>
<!--
构建信息:版本来自 $(Version),tag、提交、构建时间来自环境变量 MONITOR_TAG / MONITOR_COMMIT / MONITOR_BUILT_AT
(scripts/publish.sh 和 CI 会设置;本地开发不设置就是空,这样本地构建是可重复的、不会每次都重新编译)。
生成一个带常量的源文件,NativeAOT 下不用反射。
-->
<Target Name="WriteBuildInfo" BeforeTargets="CoreCompile">
<PropertyGroup>
<BuildInfoFile>$(IntermediateOutputPath)BuildInfo.g.cs</BuildInfoFile>
</PropertyGroup>
<ItemGroup>
<BuildInfoLine Include="namespace Monitor.Protocol%3B" />
<BuildInfoLine Include="/// &lt;summary&gt;这个程序是什么时候、从哪个版本构建出来的(构建时生成)。&lt;/summary&gt;" />
<BuildInfoLine Include="public static class BuildInfo" />
<BuildInfoLine Include="{" />
<BuildInfoLine Include=" public const string Version = &quot;$(Version)&quot;%3B" />
<BuildInfoLine Include=" public const string Tag = &quot;$(MONITOR_TAG)&quot;%3B" />
<BuildInfoLine Include=" public const string Commit = &quot;$(MONITOR_COMMIT)&quot;%3B" />
<BuildInfoLine Include=" public const string BuiltAt = &quot;$(MONITOR_BUILT_AT)&quot;%3B" />
<BuildInfoLine Include="}" />
</ItemGroup>
<WriteLinesToFile File="$(BuildInfoFile)" Lines="@(BuildInfoLine)" Overwrite="true" WriteOnlyWhenDifferent="true" />
<ItemGroup>
<Compile Include="$(BuildInfoFile)" />
<FileWrites Include="$(BuildInfoFile)" />
</ItemGroup>
</Target>
</Project>
@@ -152,6 +152,10 @@ public sealed class ProbeAgentsParams
/// <summary>Probe 目前持有的列表版本(用于调试;服务端总是返回当前列表)。</summary>
[JsonPropertyName("have_version")]
public long HaveVersion { get; set; }
/// <summary>Probe 的系统和架构(只用于展示;Agent 记在会话上,随连接状态报给 Backend)。</summary>
[JsonPropertyName("platform")]
public PlatformInfo? Platform { get; set; }
}
public sealed class ProbeAgentsResult
@@ -194,9 +198,41 @@ public sealed class LocalLimits
public int MaxConcurrentTests { get; set; } = 1;
}
/// <summary>
/// 节点的系统和架构(粗粒度,只用于展示):<c>os</c> 是 linux / windows / macos / other,<c>name</c> 是「Debian 12」「Windows 11」这样的名字,
/// <c>arch</c> 是 x64 / arm64 / arm / x86。<b>没有主机名、内核版本、具体型号</b>。另外带着这个程序自己的构建信息(版本、tag、构建时间)。
/// </summary>
public sealed class PlatformInfo
{
[JsonPropertyName("os")]
public string Os { get; set; } = "other";
[JsonPropertyName("name")]
public string? Name { get; set; }
[JsonPropertyName("arch")]
public string? Arch { get; set; }
/// <summary>程序的版本、tag、提交(短)和构建时间(UTC,ISO 8601):<see cref="BuildInfo"/> 构建时写进去的,没设置就是空。</summary>
[JsonPropertyName("version")]
public string? Version { get; set; }
[JsonPropertyName("tag")]
public string? Tag { get; set; }
[JsonPropertyName("commit")]
public string? Commit { get; set; }
[JsonPropertyName("built_at")]
public string? BuiltAt { get; set; }
}
/// <summary><c>fleet.hello</c> 的附加字段。</summary>
public sealed class AgentHelloMeta
{
[JsonPropertyName("platform")]
public PlatformInfo? Platform { get; set; }
[JsonPropertyName("tls_spki")]
public string? TlsSpki { get; set; }
@@ -266,6 +302,9 @@ public sealed class ConnectedProbe
[JsonPropertyName("since_utc_ms")]
public long SinceUtcMs { get; set; }
[JsonPropertyName("platform")]
public PlatformInfo? Platform { get; set; }
}
/// <summary><c>fleet.heartbeat</c> 的附加字段:只有进程内的计数,没有主机信息。</summary>
@@ -434,6 +473,7 @@ public static class FragmentKeys
[JsonSerializable(typeof(ProbeAgentsParams))]
[JsonSerializable(typeof(ProbeAgentsResult))]
[JsonSerializable(typeof(AgentEnrollMeta))]
[JsonSerializable(typeof(PlatformInfo))]
[JsonSerializable(typeof(AgentHelloMeta))]
[JsonSerializable(typeof(AgentHeartbeatExtra))]
[JsonSerializable(typeof(RawChunkHeader))]
@@ -0,0 +1,27 @@
namespace Monitor.Measurement.Tests;
public sealed class PlatformDetectorTests
{
[Theory]
[InlineData("PRETTY_NAME=\"Debian GNU/Linux 12 (bookworm)\"|NAME=\"Debian GNU/Linux\"|VERSION_ID=\"12\"|ID=debian", "Debian 12")]
[InlineData("NAME=\"OpenWrt\"|VERSION_ID=\"24.10.0\"|ID=openwrt", "OpenWrt 24.10")]
[InlineData("NAME=\"Alpine Linux\"|ID=alpine|VERSION_ID=3.22.1", "Alpine Linux 3.22")]
[InlineData("NAME=\"Ubuntu\"|VERSION_ID=\"24.04\"", "Ubuntu 24.04")]
[InlineData("ID=arch", "arch")]
[InlineData("", "Linux")]
public void LinuxName_IsTheDistroAndItsMajorMinorVersion(string osRelease, string expected)
{
Assert.Equal(expected, PlatformDetector.LinuxName(osRelease.Split('|', StringSplitOptions.RemoveEmptyEntries)));
}
[Fact]
public void Detect_ReportsOnlyCoarseInformation()
{
var platform = PlatformDetector.Detect();
Assert.Contains(platform.Os, new[] { "linux", "windows", "macos", "other" });
Assert.Contains(platform.Arch, new[] { "x64", "arm64", "arm", "x86" });
// 没有主机名、内核版本:名字很短,也不含小数点以外的版本细节
Assert.True((platform.Name ?? string.Empty).Length < 40);
Assert.DoesNotContain(Environment.MachineName, platform.Name ?? string.Empty, StringComparison.OrdinalIgnoreCase);
}
}